Cs source commands
This is also a decimal value, but most server admins use integers. After this amount of minutes has passed, a scenario win is awarded (e.g., hostages weren't rescued or the bomb was not planted). This determines the round time in minutes. One boon of this setting is that corpses stay around for the entire round. The client's screen fades to black instantly after death. They stay near their dead corpse.Ġ will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. 0 disables it (default), 1 locks the player's chasecam onto teammates only (players lose the ability to roam), 2 doesn't like the player move or spectate while dead. This is to help stop ghosting (giving enemy locations to your alive teammates while dead over ventrilo or teamspeak). Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both. Be warned, these options can eat away hard drive space and CPU cycles. Use this bitwise svar to control the depth of your logs. At 1, the player sees their teammates and hostages, with team colors. At 0 (default), the player see's all popups with team colors. This controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. 800 is the default and the minimum value, and 16000 is the maximum. This controls the amount of money that players start with at the beginning of a new map or when they join a server.
![cs source commands cs source commands](http://2.bp.blogspot.com/-GURRXPqUz14/TWLatTu8aGI/AAAAAAAAABs/prDQ9JORKDg/s1600/equipment.png)
To use the commands below on a remote server, you will have to use the following form: rcon "command".
#Cs source commands password
The following two gradients are equivalent.These variables can only be changed by server administrators after putting in the rcon password using the rcon_password command. If you don't specify the location of a color, it is placed halfway between the one that precedes it and the one that follows it. A color-stop's position can be explicitly defined by using a or a. Customizing Gradientsīy adding more color-stop points on the gradient line, you can create a highly customized transition between multiple colors. These somewhat complex definitions lead to an interesting effect sometimes called magic corners: the corners nearest to the starting and ending points have the same color as their respective starting or ending points. The ending point can be understood as the symmetrical point of the starting point.
![cs source commands cs source commands](https://i.ytimg.com/vi/QJxUPB5tBxM/hqdefault.jpg)
Each of these two points is defined by the intersection of the gradient line with a perpendicular line passing from the box corner which is in the same quadrant. The ending point is the point where the last color ends. The starting point is the location on the gradient line where the first color begins.
![cs source commands cs source commands](https://i.ytimg.com/vi/2yUxqbLpwPw/maxresdefault.jpg)
The colors of the gradient are determined by two or more points: the starting point, the ending point, and, in between, optional color-stop points. The gradient line is defined by the center of the box containing the gradient image and by an angle.
#Cs source commands series
Each point on the axis is a distinct color to create a smooth gradient, the linear-gradient() function draws a series of colored lines perpendicular to the gradient line, each one matching the color of the point where it intersects the gradient line. If omitted, the midpoint of the color transition is the midpoint between two color stops.Ī linear gradient is defined by an axis-the gradient line-and two or more color-stop points. The length defines at which point between two color stops the gradient color should reach the midpoint of the color transition. Īn interpolation hint defining how the gradient progresses between adjacent color stops. Ī color-stop's value, followed by one or two optional stop positions, (each being either a or a along the gradient's axis).
![cs source commands cs source commands](https://nikiforovall.github.io/assets/surround-with-csharp/surr-w-cs-d1.gif)
A value of 0deg is equivalent to to top increasing values rotate clockwise from there. The other values are translated into an angle. The values to top, to bottom, to left, and to right are equivalent to the angles 0deg, 180deg, 270deg, and 90deg, respectively. If unspecified, it defaults to to bottom. The order of the side keywords does not matter. If specified, it consists of the word to and up to two keywords: one indicates the horizontal side ( left or right), and the other the vertical side ( top or bottom). The position of the gradient line's starting point.